Dec 13, 2006, 05:51 PM // 17:51
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#1
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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Horay! a BM build for PvP
Ok, so i have been running this build at RA mostly for fun, and i would like to share it with you guys (and girls)
Class: R/x
equipment: Energy armor and +20 energy staff
Attributes
beast mastery:16 (12+1+3)
expertise: 14 (12+2)
skills:
1.brutal strike
2.enraged lunge [elite]
3.run as one (optional)
4.call of haste
5.predatory bond
6.res
7.comfort animal
8.charm animal
purpose: mainly for pressure and high dmg blows
how it works:
before going to the battle use, run as one, call of haste and predatory bond.
choose target and attack him/her with your staff so your pet could attack it too. then just start spammin enraged lunge and brutal strike. If you want, you can save predatory bond for later use and use brutal strike before enraged lunge to still get full profit from it
pros: No one ever suspects the pet. nice dmg (60-110dmg every 2 seconds + staff dmg). you don't have to worry about blind. predatory bond is nice self healing skill. the only skills that are possible to interrupt are: res and comfort. While you res you can still attack. You can stay far from the battle and avoid damage. You have a speed boost!
cond: Poor pet AI. conditions still affect your pet, anti melee things cause problem (wards, stances and hexes). Some hexes still affect you (SS and diversion). Poor self heal if your pet is chasing someone. other conditions still hurt you. will get energy hevy after while
So that's it. I hope you find being a beast master as fun as i do now...
Last edited by ColaManiac; Dec 13, 2006 at 05:53 PM // 17:53..
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Dec 13, 2006, 08:06 PM // 20:06
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#2
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Wilds Pathfinder
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by ColaManiac
Poor self heal if your pet is chasing someone. other conditions still hurt you. will get energy hevy after while.
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it doesn't
good energy pool and with expertise 14... you won't have energy problems...
another thing... Run as One is Elite... you can't have one elite optional without giving another option...
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Dec 13, 2006, 08:14 PM // 20:14
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#3
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Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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Heh I've used a similar build for just about forever.
Enraged Lunge, Brutal Strike, Feral Lunge, Poisonous Bite, Tiger's Fury, Comfort, Charm, Res Sig.
With a +5 energy Zealous shortbow of Defense and one of Fort.
I ping away at the target, often getting blinded rather than the real damage dealer- my pet. Meanwhile, their softies are getting poisoned, start bleeding, then once they get below 50% health: Brutal Strike deals about 100 damage. Hit TF, Hit Enraged Lunge- another 120+ damage.
Takes them down nice and quickly.
(Works best in RA. )
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Dec 13, 2006, 08:17 PM // 20:17
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#4
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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Run as one is not an elite (rampage as one, heal as one, strike as one are, not run). And even with 14 in expertise you can run out of energy - I guess the OP said that because he tested
To the OP: have you tried Tiger's Fury to boost Enraged Lundge (and even in this case lowering a bit expertise to raise marksmanship to 8/9 to meet the req of a bow and add more damage or would you run out of energy to quickly)?
EDIT - Sol Vie's been faster
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Dec 13, 2006, 10:08 PM // 22:08
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#5
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Ascalonian Squire
Join Date: Jun 2006
Guild: ALoT
Profession: R/
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a decent team will notice you are using beast master skills and bring the pet down quickly, btw cola how do u get a +20 energy staff, i wana buy one
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Dec 14, 2006, 04:58 AM // 04:58
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#6
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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Clarke: you can get those staffs from nightfall, normal energy +10 staff with +5 mod and +5 energy insc
Sir Mad: You can't boost enraged lunge more than 80 dmg, and enraged lunge counts itself as one recharging skill when you use it. And i'm not sure about bow, staff still deals decend dmg and changing to a bow and lowering expretise could cause some energy problems... but i dunno, maybe i should give it a try
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Dec 14, 2006, 07:04 PM // 19:04
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#7
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Quote:
Originally Posted by Sir Mad
To the OP: have you tried Tiger's Fury to boost Enraged Lundge (and even in this case lowering a bit expertise to raise marksmanship to 8/9 to meet the req of a bow and add more damage or would you run out of energy to quickly)?
EDIT - Sol Vie's been faster
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I think the energy would be fine, if you switch to a zealous, +5 energy bow, and still keep decent expertise. This would actually give you a gain over standard regen, because of your attack speed. You'd obviously have a lower energy limit, but you can always switch to a different weapon when you're low on energy, just like everyone else.
Also, correct me if I'm wrong, you don't need 14 expertise here with no 15 energy skills.. 13 would work just as well.
P.S. OP - in case you're not aware, the reason for TF in the build would be to put skills on recharge that normally aren't. If you activate TF in a BM build with Enraged, you usually meet the requirement with no additional skills. TF puts itself, Charm Animal, and Comfort Animal on recharge. Enraged counts itself, so there's 4 skills already.
:Edit: Yeah, Lennymon is right.
I still think that you should experiment with a zealous bow and TF though.
Last edited by jesh; Dec 14, 2006 at 09:12 PM // 21:12..
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Dec 14, 2006, 07:18 PM // 19:18
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#8
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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14 exp is the break point for 10 energy skills (dropping them from 5 to 4 cost), 13 exp is for 5e.
I've tried zealous bows with BM and in general it's not as good as a staff, with the possible exception of a short bow for fastest rof, but then you're closer to where you don't wanna be.
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Dec 15, 2006, 02:57 AM // 02:57
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#9
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Academy Page
Join Date: Mar 2006
Guild: We Step on Puppies [PuP]
Profession: R/
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I'd just like to add that an advantage to not using marksmanship in a beastmaster build is that you can minipulate the pet ai to continue attacking while you are across the map and don't have to worry about being in harms way.
For the optional I like Pred. Pounce or Feral Lunge or Disrupting Lunge for attack skills. I dont' know if Run as One is necessary because your pet is already moving fast due to call of haste.
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Dec 16, 2006, 09:37 AM // 09:37
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#10
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/
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I myself am not a fan of enraged as an elite. Here are two builds I often run with.
Poisonous bite, scavengers Strike, Brutal Strike, Call of Haste, Symbiotic Bond, Heal as One, Charm, Rez
Yes call of haste and symbiotic bond do stack. This makes for a nice solo build for PvE in particular.
Or the other build I'll often run with is.
Strike as One, Poisonous Bite, Scavengers Strike, Brutal Strike, Call of Haste, Comfert, Charm, Rez
Works well for some extra damage/pressure. Also allows you to hide the really surprise. They'll focus on the annoying ranger thats shooting them, when the real threat is the pet.
As you can tell I'm a fan of Poisonous Bite/Scavengers combo. If I'm in an area where Rez isn't needed I usually drop it for Predatory Bond, Toxicity, EoE, or Feral Lunge (depends on area).
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Dec 16, 2006, 05:23 PM // 17:23
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#11
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Feral Lunge is going to outdamage Poisonous Bite, if you do the math. I agree with using Scavenger's as your second attack.
[email protected] BM: (60)(4*2)= 480 damage per min.
[email protected] BM: (60)(4*2)= 480 damage per min.
The recharge is very low, so you can keep up poison constantly. You can't really spread conditions well with a pet, thanks to the bad AI.
Now Feral Lunge..
[email protected] BM: (29*6)+[(3*2)(60)] = 534 damage per min
[email protected] BM: (37*6)+[(3*2)(60)] = 582 damage per min
The recharge is 10 on Feral Lunge, so the first set of numbers is the added armor ignoring damage from the skill, times the amount of times you'll be able to use it per minute - 60/10=6. The second set of numbers is damage from bleeding.
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Dec 17, 2006, 06:33 PM // 18:33
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#12
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/
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Reason I choose Poisonous Bite over Feral is for the simple reason my target does not have to be attacking for a condition to be applied. Scavengers is a tad useless with out a condition and most casters you see won't sit around and wand. Tho I will agree its a better damage based attack vs. Poisonous, the one flaw being that the condition isn't a guarantee.
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Jan 03, 2007, 05:16 PM // 17:16
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#13
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Definitely take Disrupting Lunge. That skill alone can warrant bringing a pet...I don't see how it could get left out on a bar filled completely with pet skills.
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Jan 04, 2007, 12:26 AM // 00:26
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#14
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by ColaManiac
Sir Mad: You can't boost enraged lunge more than 80 dmg, and enraged lunge counts itself as one recharging skill when you use it. And i'm not sure about bow, staff still deals decend dmg and changing to a bow and lowering expretise could cause some energy problems
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Without meeting it's req's a staff isn't going to do much damage at all.
You could start with 11/10/10 spread and add runes to get desired values. Expertise on 13 should be sufficient, I've used that in Beast&Bow builds and only run into energy problems when needing to spam Comfort Animal. Oh, and that is with a Zealous bow, without that one could probably get by with 8-9 Expertise. Just stick to the good 5E skills, like predator's pounce. Brutal Strike just isn't worth the 10E when you have Enraged Lunge, at 5E.
I find it a bit odd to use Tiger's Fury (10E/10sec) just to 'fuel' Enraged Lunge, if you could use these 10E to drive two petattacks, probably doing more damage then the IAS-ed bow will yield.
At first glance Call of Protection may look less impressive, but once they start pounding on your pet, 18-20 damage reduction per attack will make him a lot harder to kill. Symbiotic Bond can give it +3 regen, but it does direct half the damage to you. These two shouts plus an attack fuel EL quite nicely.
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Jan 04, 2007, 02:38 PM // 14:38
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#15
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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Quote:
Originally Posted by Amy Awien
Without meeting it's req's a staff isn't going to do much damage at all.
(...)
I find it a bit odd to use Tiger's Fury (10E/10sec) just to 'fuel' Enraged Lunge, if you could use these 10E to drive two petattacks, probably doing more damage then the IAS-ed bow will yield.
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Yes that's right if you use a staff. But the combo is really nice IMO when you use a bow to add more damage.
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